I’ve been neglecting this blog a bit of late, so to help make up for it, here’s a quick free adventure – essentially my notes for the first few sessions of the Elfhame campaign. This hasn’t been thoroughly proofread or polished, and it’s laid out crudely by me, but hopefully it’ll be of some interest!
Happy New Year!
KYani
Thank you very much.
Bearded-Devil
I hope it’s a good read! Some decent magic items and little secret nooks and crannies in there I’d forgotten about.
Alistair
Looks good so far. I like the tone and the feel. It goes on what I call the Dolmenwood pile as I think it could fit that setting quite well.
Bearded-Devil
Love Dolmenwood (I’ve done a small bit of writing for their upcoming book, actually) – definitely very much in the same vein.
Kyle Hettinger
A fellow traveler! I contributed some hex writeups as well (mostly in the Northern Scratch).
I’m really digging your site. Your way of creating these maps is truly awe inspiring.
Bearded-Devil
Thanks so much! I can’t wait for the Dolmenwood book.
xaosseed
This is your ‘crude layout version’ – I am impressed! Thank you for sharing, always great to see what a home-games set up looks like.
Anonymous
Yeah I’d be happy creating something this good and polished.
Bearded-Devil
That’s really nice to hear – I don’t have any fancy layout software so I’m glad it looks decent!
Malcolm
I only just got round to reading it yesterday and it’s great, really flavourful. I’ve paid for things that were less well laid out and written than this 🙂
Thanks for sharing. Dare we ask if there are more parts incoming?
Bearded-Devil
Glad you liked it! Yes, I’ve got quite a few more parts in the works. The campaign is on session 16, and this dungeon was the first two sessions. There are 4 dungeons upcoming – a forest one beneath a giant rotting log with a town inside, a half-sunken castle, an abandoned church built by human missionaries, and a mountain citadel split in two by a rift to Hell.
After that the players arrived in Gossamer and have started the next round of adventures there, so that ties in with the map I’ve been putting out here.